====== Augmented Sculpture Project ====== In this project we investigate an approach to computer-based sculpting concerned with the creation and modification of digital models based on physical abstract sculptures. We present some original methods and tools based on the [[frep:main|Function Representation]] of geometric models. We use a specialised computer language [[:main|HyperFun]], which facilitates the modelling of complex objects. As well as presenting computer-generated animated models of pre-existing sculptures, we also show how interesting novel shapes can be generated using the HyperFun system. Here, we outline an early stage of the project development concerned with creating a sculpture-based augmented reality which allows for the interactive participation of the observer. {{http://www.hyperfun.org/App/ASP/Plasticity3_sculpt200.jpg?nolink}} {{http://www.hyperfun.org/App/ASP/Andro_sculpt200.jpg?nolink}} {{http://www.hyperfun.org/App/ASP/Naked_sculpt200.jpg?nolink}}\\ Real sculptures ===== Animation of Sculptures ===== {{http://www.hyperfun.org/App/ASP/gymnast4.jpg?nolink}} [[http://www.hyperfun.org/App/ASP/gymnast_anim.gif|Animation (animated GIF, 305K)]] ===== Group Metamorphosis of Sculptures ===== {{http://www.hyperfun.org/App/ASP/tri_100.jpg?nolink}} \\ [[http://www.hyperfun.org/App/ASP/Tri_MPEG4.avi|Animation (AVI, 672K)]] ===== Rapid Prototyping of the Central Shape in the Group Metamorphosis ===== {{http://www.hyperfun.org/App/ASP/Tri_SLA1.jpg?nolink}}\\ Stereolithography (SLA-3500) {{http://www.hyperfun.org/App/ASP/Tri_KIRA2.jpg?nolink}}\\ Laminated Object Manufacturing LOM (KIRA Solid Center) ===== Recorded Session of Interactive Metamorphosis and Carving ===== {{http://www.hyperfun.org/App/ASP/intermet1.jpg?nolink}} {{http://www.hyperfun.org/App/ASP/intermet2.jpg?nolink}}\\ [[http://www.hyperfun.org/App/ASP/tunnel_demo.zip|Download animation (zipped AVI, 4.5M)]] ===== Project Authors and publications ===== == Project authors: == * V. Adzhiev * P. Comninos * M. Kazakov * A. Ogarko (implementer of animations) * A. Pasko * I. Seleznev (HyperFun Project's artist-in-residence) == Rapid prototyping: == * S. Onozuka * T. Someya * H. Uchibori == Publications: == * V. Adzhiev, P. Comninos, M. Kazakov, A. Pasko, Functionally based augmented sculpting, Computer Animation and Virtual Worlds, vol. 16, No. 1, 2005, pp. 25-39. Electronic version: [[http://www.hyperfun.org/Adzhiev_CA&VW05.pdf|PDF (879K)]] * M. Kazakov, A. Pasko, V. Adzhiev, Interactive metamorphosis and carving in a multi-volume scene, GRAPHITE2003 (Melbourne, Australia, 11-14 February, 2003), ACM SIGGRAPH publication, pp. 103-110. Electronic version: [[http://www.hyperfun.org/InterMetamorph.pdf|PDF (2.1 Mb)]] * V. Adzhiev, P. Comninos, A. Pasko, Augmented sculpture: computer ghosts of physical artefacts, Leonardo, MIT, vol. 36, No. 3, 2003, pp. 211-219. Electronic version: [[http://www.hyperfun.org/ASP_Leonardo.pdf|PDF (890K)]]