====== HyperFun Applications ====== ===== Augmented Sculpture ===== {{http://www.hyperfun.org/App/ASP/Tri_SLA1.jpg?120x120}} [[asp|Go to project page]] In this project, real physical sculptures are modeled and then used for producing new shapes in procedural or interactive ways; and new physical sculptures are created using rapid prototyping technology. ===== Modeling Human Embryo ===== Modeling the human embryo growth using HyperFun modeling language. Models are generated from 2D central skeletons sketched by hand. ==== Modeling Human Embryo Digestive System ==== {{http://www.hyperfun.org/App/digestive/digestive.jpg?120x120}} [[digestive|Go to project page]] ==== Modeling Human Embryo Brain ==== {{http://www.hyperfun.org/App/braingrow/braingrow.jpg?120x120}} [[braingrow|Go to project page]] ===== Animation "Homotopic Fun in 5D Space" ===== {{http://www.hyperfun.org/H5D_center300.jpg?120x120}} [[h5d|Go to project page]] In the animation "Homotopic Fun in 5D space," we present a time-dependent version of bi-directional metamorphosis ===== Navigation and Carving ===== {{http://www.hyperfun.org/Navi2.jpg?120x120}} [[nav|Go to project page]] This application provides real time navigation and carving in a volumetric scene generated using voxelization of a HyperFun model. ===== Virtual Shikki ===== {{http://www.hyperfun.org/sakeset_200.jpg?200x120}} [[shikki|Go to project page]] This application provides 3D visualization (VRML format) of HyperFun models (marked as HF) of the lacquer ware products (called "shikki") of the Aizu region. These visualizations are a step toward virtual conservation of an 800 year traditional craft.