my_model(x[3], a[1]) { array head1Cent[3], hana1Cent[3], xface1Cent[3], xface2Cent[3], xkuti1Cent[3], eye1Cent[3], eye2Cent[3], eye4Cent[3], eye6Cent[3], eye8Cent[3], body1Cent[3], cubiwaCent[3], suzuCent[3], hara1Cent[3], hara2Cent[3], hara4Cent[3], hara5Cent[3], xllegCent[3], xrlegCent[3], xlfootCent[3], xrfootCent[3], rhige1Cent[3], rhige2Cent[3], rhige3Cent[3], xlhige1Cent[3], xlhige2Cent[3], xlhige3Cent[3], hand1Cent[3], hand2Cent[3], ude1Cent[3]; xx=x[1]; y=x[2]; z=x[3]; -- head head1Cent = [0, 4.5, 0]; head = hfEllipsoid(x, head1Cent, 6, 5.5, 6); -- nose hana1Cent = [0, 6.5, 5.9]; hana = hfEllipsoid(x, hana1Cent, 0.8, 0.8, 0.8); -- face xface1Cent = [0, 4.5, 0.3]; xface1 = hfEllipsoid(x, xface1Cent, 6, 5.5, 6); xface2Cent = [0, 3.7, 0]; xface2 = hfEllCylZ(x, xface2Cent, 4.7, 4.5); atama1 = xface1 & xface2; -- mouth xkuti1Cent = [0, 4.5, 6]; xkuti1 = hfEllipsoid(x, xkuti1Cent, 4, 4, 4); xkuti2 = 4.5-y; xkuti = xkuti1 & xkuti2; -- eyes eye1Cent = [0, 4.5, 0.4]; eye1 = hfEllipsoid(x, eye1Cent, 6, 5.5, 6); eye2Cent = [1.5, 7.5, 0]; eye2 = hfEllCylZ(x, eye2Cent, 1.5, 1.4); eye3 = eye1 & eye2; eye4Cent = [-1.5, 7.5, 0]; eye4 = hfEllCylZ(x, eye4Cent, 1.5, 1.4); eye5= eye1 & eye4; eye6Cent = [0.3, 7.5, 5.5]; eye6 = hfEllipsoid(x, eye6Cent, 0.3, 0.3, 0.3); eye7 = eye3 & (-eye6); eye8Cent = [-0.3, 7.5, 5.5]; eye8 = hfEllipsoid(x, eye8Cent, 0.3, 0.3, 0.3); eye9 = eye5 & (-eye8); -- head final atama = eye9| eye7 | atama1 | head | hana \ xkuti; -- body body1Cent = [0, -2, 0]; body1 = hfEllipsoid(x, body1Cent, 4.5, 6, 4.5); body5 = body1 & (6.+y) & (1.-y); -- neck cubiwaCent = [0, 0, 0]; cubiwa = hfTorusY(x, cubiwaCent, 4, 0.5); -- bell suzuCent = [0, 0, 4.5]; suzu = hfSphere(x, suzuCent, 0.8); body6 = body5 | cubiwa; -- belly hara1Cent = [0, -2, 0.3]; hara1 = hfEllipsoid(x, hara1Cent, 4.5, 6, 4.5); hara2Cent = [0, -3, 0]; hara2 = hfEllCylZ(x, hara2Cent, 2.3, 2.3); hara3 = hara1 & hara2; hara4Cent = [0, -3, 0]; hara4 = hfEllCylZ(x, hara4Cent, 1.6, 1.6); hara5Cent = [0, -2, 0.6]; hara5 = hfEllipsoid(x, hara5Cent, 4.5, 6, 4.5); hara6 = -3-y; body = body6 | (hara4 & hara6 & hara5) | hara3 | suzu; -- legs and feet xllegCent = [3, -7.5, 0]; xlleg = hfEllipsoid(x, xllegCent, 3, 1.5, 4); xrlegCent = [-3, -7.5, 0]; xrleg = hfEllipsoid(x, xrlegCent, 3, 1.5, 4); xlfootCent = [2, -6, 0]; xlfoot = hfEllipsoid(x, xlfootCent, 1, 1, 2); xrfootCent = [-2, -6, 0]; xrfoot = hfEllipsoid(x, xrfootCent, 1, 1, 2); ashi = (xlleg | xlfoot) | (xrleg | xrfoot); -- right moustache rh=0.2; rhige1Cent = [2, -3, 4.5]; rhige1 = hfTorusZ(x, rhige1Cent, 10, rh); rhige2Cent = [2, -3.5, 4.5]; rhige2 = hfTorusZ(x, rhige2Cent, 10, rh); rhige3Cent = [2, -4, 4.5]; rhige3 = hfTorusZ(x, rhige3Cent, 10, rh); -- left moustache xlhige1Cent = [-2, -3, 4.5]; xlhige1 = hfTorusZ(x, xlhige1Cent, 10, rh); xlhige2Cent = [-2, -3.5, 4.5]; xlhige2 = hfTorusZ(x, xlhige2Cent, 10, rh); xlhige3Cent = [-2, -4, 4.5]; xlhige3 = hfTorusZ(x, xlhige3Cent, 10, rh); rhani = (xx-0) & (7-xx); rhige = (rhige1 | rhige2 | rhige3) & rhani & y; xlhani = (xx+7) & (0-xx); xlhige = (xlhige1 | xlhige2 | xlhige3) & xlhani & y; hige = xlhige | rhige; -- hands hand1Cent = [8, -2.5, 0]; hand1 = hfSphere(x, hand1Cent, 1.41); hand2Cent = [-8, -2.5, 0]; hand2 = hfSphere(x, hand2Cent, 1.41); ude2 = xx+8; ude3 = 8-xx; ude1Cent = [0, -21, 0]; ude1 = hfTorusZ(x, ude1Cent, 20, 1); te2 = (ude1 & ude3 & ude2) | hand1 | hand2; -- final assembly my_model = atama | body | ashi | te2 | hige; }