Table of Contents
HyperFun: FRep Library
Primitives
Operations
Attributes
HyperFun: FRep Library
Primitives
Sphere
Ellipsoid
Cylinder
Elliptic cylinder
Cone
Elliptic cone
Torus
Superellipsoid
Block
Blobby object
Metaballs
Soft object
Convolution object with skeleton:
Points
Line segments
Arcs
Triangles
Curve
Mesh
Solid noise
Objects based on parametric functions:
Cubic B-spline object
Bezier spline object
Primitives with distance properties
Cone
Cylinder
Ellipsoid
Torus
Operations
Scaling
Shifting
Rotation
Twisting
Stretching
Tapering
Cubic space mapping
Blending union
Blending intersection
SARDF operations
Union
Intersection
Subtraction
Attributes
Noise and turbulence functions for texture patterns
ToolBox functions
Texture patterns and look up table
Setting attributes and union operation