gallery:toy
HyperFun Gallery: Toy
my_model(x[3],a[1]){ -- HyperFun model of a toy, student work, MEPhI (Russia) array p[3], center[3]; center = [0,0,0]; -- scaling up by 8 p[1] = x[1]/8; p[2] = x[2]/8; p[3] = x[3]/8; -- Hull hull = hfSphere(p,center,0.4); -- Tail center = [0,0.18,-0.3]; tail = hfEllipsoid(p,center,0.18,0.15,0.50) \ p[3]; -- Floats center = [0.2,-0.3,0]; float1 = hfEllipsoid(p,center,0.15,0.15,0.5); center = [-0.2,-0.3,0]; float2 = hfEllipsoid(p,center,0.15,0.15,0.5); -- Stabilizer and wings center = [0,0.2,-0.7]; stab = hfEllCylX(p,center,0.05,0.12) & (p[1]+0.4) & (-p[1]+0.4); center = [0,0.16,0]; wings = hfEllCylX(p,center,0.05,0.14) & (p[1]+0.7) & (-p[1]+0.7); -- Propeller center = [0,0.4,0]; prop1 = hfEllCylZ(p,center,0.08,0.04); center = [0,0.4,0]; prop2 = hfEllCylX(p,center,0.04,0.08); center = [0,0,0]; prop = (prop1 | prop2) & hfEllCylY(p,center,0.6,0.7); axle = hfEllCylY(p,center,0.05,0.05) & (-p[2]+0.5) & p[2]; -- eyes center = [-0.16,0,0.36]; eye1 = hfSphere(p,center,0.08); center =[0.16,0,0.36]; eye2 = hfSphere(p,center,0.08); my_model = hull | tail | float1 | float2 | stab | wings | prop | axle | eye1 | eye2; }
gallery/toy.txt · Last modified: 2023/12/19 03:07 by 127.0.0.1